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Showing posts from February, 2015

The Indie Games World

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Hello again!

Starting off, we would like to wish you a happy Tuesday! May your Friday come fast!

In this post we would like to talk about - and introduce to those who don't already know about it - a certain type or category of games, specifically called "Indie Games".

If you are a gamer but never heard of indie games, then this post is for you!

So what is "Indie" exactly?

 The "Indie" word comes from "Independent". But still, what does it mean to be "Independent"? Of course, it's a free country, but the word runs deeper than that; it means the game development team works without a publisher for their game, app or project and without  a real financial support.
Games like "Call of Duty" or "Assassin's Creed" don't fall under that category, because they  have a publisher who pays the bills either money for their developers, or for marketing. Most - if not all - have the marketing power so that the game is kn…

2024 Studios' First Public Appearance

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Welcome, readers, to our humble blog and greetings from our very first post!


As you probably know, we are an indie team with a goal of taking part of building the game industry in our region. Having started only at the end of December, our first public appearance was at the Global Game Jam 2015 to showcase our games so far and introduce our team to the world . So xD our booth at the Global Game Jam - thank Allah - was what the team likes to think as satisfactory success! We had a wonderful time meeting all those AMAZING people, trying and testing our games and giving us all those helpful feedback (including all those harsh ones... seriously ouch...)! And well, not to mention getting the opportunity to shake hands with the Egyptian Minister of Telecommunication (We want free internet minister :D!). But putting all those things aside, we would like to thank everyone either who tested our game, or supported us or simply stood there looking at our banner :D .
Now let's talk a bit about…