Showing posts from June, 2016

Keys to Success Development Diary - Log #3

Hello everyone! Wow, it’s been a while since the last log. I would like to apologize for this, but one moment it’s January and the next thing you know it’s June! It’s amazing how time can flow so fast.
In the past log, we had discussed creating the story synopsis/summary, which is the beginning for something much bigger getting cooked. But for it to grow, there’s another major pillar that requires some attention too.
Characters – to me – are what make stories interesting; they determine the flow, the view in which the player sees the world and much more! If the game’s characters – especially the main character – are boring, not much people would be around for the story development. To create a character, there are a few questions you need to answer first (they are – of course – not the only questions to be asked. For deeper character design, start asking the character more questions for better design). - Who is he/she? - Do they have major characteristics? What do they look lik…